So I've finished working on the texture for the rammer agent. It might need a few tweaks, but it should be done for the most part.
Here are a few renders:
Charlie made the model, and I just did the texture for it. Since this model will be running really fast and tipping things over, Charlie thought that it would be a good idea to make him like a football player. So we decided to base the uniform after the Utes football team since we are making this game at the U.
I'm still working on the swimming agent. I should've finished the swimming agent first, but I just can't find the right colors for it. I will try to finish it before class today.
That's all for now, thanks for reading.
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