So I think I have fixed it. But I still need Nick to test it. Just incase that the specular map is still causing trouble, I also emailed him a model without a specular map.
Here are the renders:
| With Specular Map |
| Without Specular Map |
The difference between the two are really subtle, but they are there.
Also, I had to shorten the neck of the bottle since it was a little too long. Also, I made it look like it has a cap. The last one I made, it only had the top of the neck painted with black to make it look like a cap. With this one, I made sure that it would look like there is a cap on the bottle. Because of that, there is more faces on this model than the last one. But I think it should be ok.
Thats it for now, I'll see if there is anything else that the Mountain Dew team needs. I also haven't heard anything back from the skin cancer team regarding if they need help with some of the art. Maybe I'll ask them directly tonight.
Thanks for reading.